Flies!? Flies Everywhere!?
Team up with a very angry plant pot to collect beans that'll give you magical powers! You do gotta grow them though, so choose carefully what you want to upgrade before you get overwhelmed!
Controls:
WASD - Movement
Left Click - Use Spell
1,2,3 = Select Spell Slots 1 2 and 3!
When in greenhouse, click on pots to get a list of all beans to choose from, and click on a combination of beans! 2 Maximum!
Once grown, make sure to click on the power you got from the flower to take it! Otherwise, you'll lose it!
Gameplay:
I didn't get much time to write in the game what each bean combination does, so here we go!
[Red] = Increased Damage
[Red, Red] = Increase to your damage multiplier for fireball!
[Blue] = Creates the Ice Whip, if already acquired, it decreases the cooldown for the Ice Whip!
[Blue, Blue] = Increases the length of the whip, both physically and time-wise!
[Green] = Create heal on command! If already acquired, it reduces the cooldown!
[Green, Green] = Increases the amount you heal by!
[Any two colours that aren't the same colour] = A boost to your score!
I wanted to get combinations in of colours, but I didn't have enough time for it!
A word from the Dev:
I only saw about this Jam whenever 4 days and 5 hours remained! But nevertheless, while I have been completely rushed with this game, I'm happy I still got it out! If you enjoy, or if you don't, say! I wanna make better games and this is just the beginning :)
The main theme for the game was created by WINTER, go check them out over on Spotify (seriously, check out lavender town, it's sick)!
https://open.spotify.com/artist/3encGEiM6gIcSnwhLuoh1X?si=4pfIhkW8RmOrKZLlmGGD-g
[P.S. I want to continue this game on with actual good art and more combinations, so watch out for that!]
Published | 2 days ago |
Status | In development |
Platforms | HTML5 |
Author | Procrastination Station |
Genre | Shooter, Survival |
Made with | Godot |
Tags | 2D, Magic, Pixel Art, Retro, Short, Singleplayer, Top down shooter, wave-shooter |
Comments
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Some suggestions i would make is that everything takes too much time. i played two hole times and couldn't get to harvesting a single plant.
Aw yeah, I didn't get much time to properly playtest without using dev tools to speed up the process, so I didn't realise how long it would actually take in-between rounds to get to the greenhouse. Rest assured the fix is already made and will be uploaded to the post-jam version once the voting period is over!
its a really good idea for this theme! unfortunatly, due to time limits and stuff it wsn't implemented very well, so yea definitely continue it after the jam. The exact same happened to me, i joined the jam with 4 days remaining and only manage to make 4 levels and didn't do any music, which is something i enjoy. So im gonna do the same as you, continue with it after this jam to get it were i wanted to get it.
Sounds like a great idea, I just checked out your game there and I can definitely see potential with new levels!
All bugs have now been fixed with the approval of moderators! Hopefully there aren't anymore hiding in the dark :)